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Browser game · Three-hour challenge

The Magic Lune

A compact pixel-art adventure with four regions, puzzles, upgrades and five strange bosses.

The Magic Lune title screen, showing a pixel-art moon against a purple night sky

The project

A browser-sized
adventure.

Explore a connected world, solve each region’s puzzle and return with new abilities. The game combines combat, progression, synthesized sound and persistent saves in one self-contained browser experience.

Built in three hours. The Magic Lune was developed from start to end in under three hours as part of a development challenge in September 2026.

It runs in any modern browser, with keyboard controls or on-screen touch controls on a phone. Progress is saved in your own browser; nothing is sent to Frid Digital.

Play at tml.friddigital.com