Browser game · Three-hour challenge
The Magic Lune
A compact pixel-art adventure with four regions, puzzles, upgrades and five strange bosses.

The project
A browser-sized
adventure.
Explore a connected world, solve each region’s puzzle and return with new abilities. The game combines combat, progression, synthesized sound and persistent saves in one self-contained browser experience.
Built in three hours. The Magic Lune was developed from start to end in under three hours as part of a development challenge in September 2026.
It runs in any modern browser, with keyboard controls or on-screen touch controls on a phone. Progress is saved in your own browser; nothing is sent to Frid Digital.